Art Director + Creative Lead + Applied AI
CONCEPTS. SYSTEMS.
Internal and External Marketing
As the sole in-house graphic designer for High Moon Studios, I was responsible for the full range of the studio's marketing output. Title screens, social media, presentation design, posters, t-shirts, digital content, and office signage all came through one desk, each with its own audience and its own purpose.
The work demanded constant adaptation. A recruitment campaign and an internal celebration call for entirely different tones, and moving between them every week meant staying fluent across formats, voices, and intentions without losing the thread of who the studio was. Being a department of one made that range a daily discipline rather than an occasional ask.
Across all of it, the throughline was simple: represent a smart studio that took its craft seriously, in work designed to make people want to be part of it.


Recruitment Campaign:
Talent acquisition across art, engineering, and design

More Swag, More Swag
Studio Merchandise and Identity - Coasters, Towels, Flip-Flops, Sunglasses, Travel Mugs, T-Shirts, Jackets, Postcards, Cards, Posters
Monthly Observances and Culture Campaigns
Spanning somber to celebratory


Food Trucks and Family Time
Studio Event Branding and Social Media Posts


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Title Screens
Deck Building to Social Media Assets



Quarterly Studio T-Shirt and Poster Design
Timed with milestones and releases

Digital Advertisements
Announcements for new Mechanics, Levels, Characters, Weapons, Vehicles, Play Modes, etc..




