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Art Director + Creative Manager + Applied AI

MORE NOISE PLEASE

The Essence of Stimulation

The brief was the hardest kind: no client, no constraints, just a mandate to engage, research, find opportunities for disruption, research more, and find solution presented through an authentic voice. The instinct in design is to solve distraction: to simplify, to quiet, to turn the volume down. Two years of research across design history, cultural movements, and the sociology of attention led to the opposite conclusion. The honest response wasn't to resist the noise. It was to turn it all the way up and see what it revealed.
 

That reframe created the real design problem. How do you build something that works as a genuine product and as a critique of the thing it is? LABL had to be credible enough to use and sharp enough to make you uncomfortable using it. LABL is at it's core an Augmented Reality Application where messages pin to locations, objects, and people through machine learning, pattern recognition, and GPS, visible through a camera and gone after a set time. Make it too cynical and it's a lecture. Make it too slick and the commentary disappears. The entire system had to hold that tension.
 

Every decision resolved it. Univers for emotional neutrality, because the app shouldn't editorialize — Karla against it for label-gun friction. A 45%-opacity overlay so each message coexists with the real world instead of erasing it. A dropped letter in the logo: the system failing on purpose, built into the identity. Brand, UX, iconography, color, and technical architecture all designed from the ground up to serve one idea.
 

LABLis now in active development. The thesis set out to ask a question. It turned out to be worth building the answer.

Brian Ostroff - LABL Logo, white letters on black rectangle
Brian Ostroff - LABL Brand Icon, Arrow and rotated "L"

Process Book

I believe our jobs as designers is to clearly communicate through strategically targeted messaging and find solutions that make a thing, or a person, memorably disruptive and universally relatable. With these thoughts, I study trends and movements looking for divergent themes that carved places into our history of propagating culture.
 
Explorations of templates (pg. 422) created from famous designs were filed with contrasting content and images generated with early AI (pg. 112) tools used to combine works of well known graphic designers led me to ever present technological distractions, the power of information fragmentation, instantly accessible knowledge, the current rate of the transfer of ideas, increasing speeds of cultural moments, and the affects of these ideas and a combination of these ideas on society. Instead of trying to find ways to turn the volume down, I decided to turn it up.

Graphic Identity

Univers anchors the system — originally designed to be emotionally neutral, which fits the concept precisely. Karla provides the contrast: embellished and mechanical, built for label-gun energy. A high-contrast CMYK palette with 45%-opacity backgrounds lets each LABL coexist with its environment without disappearing into it. The iconography was built for quick legibility and intuitive use.

Follow 

Messenger

LABL
Self

LABL

Filter

Content

Content

Archive

Brian Ostroff - LABL brand guide, UX and Logo

Interface Iconography

45°

Brian Ostroff - LABL Brand Guide, Primary and Secondary color

Typographic Style

Primary Colors

Secondary Colors

Univers was originally designed to be neutral to reduce emotive inferences - fitting conceptually. Karla has an embellished aesthetic making it ideal for  a label gun while contrasting with the neutrality of Univers.

Graphic Elements

45% opaque white background separates posted LABLS from their environments.

High contrast tones and a basic CMYK color scheme gives an edgy, punk-like  feel, as well as hints of playfulness. 

Brian Ostroff - LABL, step-by-step AR labeling instructions
Brian Ostroff - LABL mockup marketing screenshot
Brian Ostroff - LABL, step-by-step AR labeling instructions

Instructions

Select target

Type message

Press LABL

See  LABL

Press

Brian Ostroff - LABL Brand Icon, Arrow and rotated "L"

Early Development

Browser based experiments focused on organizing text over a selected object in an augmented space.

See your LABL

Press LABL

Type your message

Select your target

Instructions

Press

Brian Ostroff - LABL Brand Icon, Arrow and rotated "L"
Brian Ostroff - LABL, step-by-step AR labeling instructions
Brian Ostroff - LABL, step-by-step AR labeling instructions
LABL - Early tech tests to get messages to stick to an object in 3-D space
LABL - Early tech tests to get messages to stick to an object in 3-D space

Mockups

Brian Ostroff - LABL, marketing poster, LABLs in the middle of the desert
LABL - Early tech tests to get messages to stick to an object in 3-D space
LABL - Early tech tests to get messages to stick to an object in 3-D space
Brian Ostroff - LABL, marketing poster, within a poster
Brian Ostroff - LABL Logo, white letters on black rectangle
Brian Ostroff - LABL Brand Icon, Arrow and rotated "L"
Brian Ostroff - LABL Logo, white letters on black rectangle
Brian Ostroff - LABL Brand Icon, Arrow and rotated "L"
Brian Ostroff - LABL, marketing poster, within a poster
Brian Ostroff - LABL, marketing poster, kid with headgear
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